All blogs / 8+ Reinforcement Learning Project Ideas
September 30, 2021 • Joy Zhang • Resources • 4 minutes
This blog post is a compilation of reinforcement learning (RL) project ideas to check out. I've tried to select projects covering a range of different difficulties, concepts, and algorithms in RL.
If you're more interested in RL competitions where you can practice with a community and win prizes, check out this list of upcoming reinforcement learning competitions.
OpenAI Gym has become the de facto standard for reinforcement learning frameworks among researchers and practitioners. Solving toy problems from the gym library will help familiarize you with this popular framework and simple Q-learning algorithms. Good starting points include Cartpole, Lunar Lander and Taxi.
If you're interested in a step-by-step walkthrough, check out our introductory Q-learning tutorial with Taxi.
Environment observations are available in the form of screen input or RAM (direct observation of the Atari 2600's 1024 bits of memory). Solving Atari environments will require the use of more complex RL algorithms and deep learning libraries such as TensorFlow or PyTorch.
If reinforcement learning applied in robotics is your area of interest, you might have already come across OpenAI Gym’s paid MuJoCo environments. For a free, open-source alternative, I recommend checking out PyBullet.
MuJoCo/PyBullet are physics engines providing real-world-like rigid-body simulations of humanoids as well as other creatures. They can be used to create environments with continuous control tasks (e.g. walking, running, and swimming), making them useful for experimenting with policy gradient methods such as DPG, TRPO and PPO.
UPDATE 19 October: MuJuCo is now free and open-source!
Unity ML-Agents is a relatively new add-on to the Unity game engine. It allows game developers to train intelligent NPCs for games and enables researchers to create graphics- and physics-rich RL environments. Project ideas to explore include:
AWS DeepRacer is a 3D racing simulator designed to help developers get started with RL using Amazon SageMaker. You'll need to pay for training and evaluating your model on AWS. It features monthly competitive races as part of the AWS DeepRacer league, which awards prizes and the chance to compete at re:Invent.
Unique to DeepRacer is the option of purchasing a physical 1/18th scale race car for USD399 that will allow you to deploy your model in the real-world.
Some other open-source projects relating to autonomous driving to check out:
MineRL contains an imitation learning dataset of over 60 million frames of recorded human player data in Minecraft. The goal is to train agents that can navigate an open world and overcome inherent challenges such as tasks with lots of hierarchy and sparse rewards.
MineRL provides useful getting started tutorials as well as a helpful community. As an additional incentive, MineRL is currently running two competition tracks with prizes as part of NeurIPS 2021:
If you're looking to train agents to play highly complex mainstream games, you should check out AIArena. They run regular streams and ladders for a community of researchers, practitioners, and hobbyists building deep learning agents for StarCraft II.
Aside from StarCraft II, here are some other mainstream games with RL frameworks you might be interested in:
RL in board games is a good space to explore if you’re looking to experiment with tree search/planning (e.g. MCTS), and policy and value networks.
Here are some additional project ideas that are also worth checking out:
There's a huge range of exciting projects to explore in reinforcement learning. This list is by no means comprehensive, but I hope it's given you some inspiration for your own RL project!